Developed a 2-D copy of Space Invaders alongside other students with the intention of having a fully functional game. Utilized Python, Visual Studio Code, Pycharm, Pygame, and the command line to build and launch the Space Invaders game. Utilized object-oriented programming, algorithms, and data structures to create game assets
Taught about class inheritance, polymorphism, and software design patterns of the Forge API. Lead a workshop in developing a Minecraft mod for other ACM members to acquire knowledge in Java Programming. Contributed and managed a club-wide GitHub repository.
Developed an application called Flutter App, alongside my peers for the advanced project workshop for the Spring 2021 semester. Facilitated using Dart as the programming language for the back end of the application and used Flutter as our front end as well as using Visual Studio Code as our IDE. Taught peers how to develop a fully functional application for the means of publishing it on.